Curriculum
Course: Shoe 3D Modeling Course
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Video lesson

Lesson 13 | Shoe 3D Modeling | 3DTRIX

  • The lesson begins with an explanation of how texture and surface detailing can elevate the realism of your shoe model. You’ll explore how different surface treatments—such as fabric weaving, leather creases, and rubber patterns—can contribute to a more detailed and believable design.
  • You’ll learn how to apply fine surface details to your shoe using displacement maps and normal maps, techniques that add depth and intricate texture to the shoe without significantly increasing the polygon count.
  • The lesson covers how to refine the texture mapping, ensuring your textures align perfectly with the shoe’s contours and that no distortions appear. This section includes tips on working with complex patterns like stitching, fabric, or mesh.
  • You’ll be introduced to the process of adding surface imperfections like scuffs, wrinkles, and dirt, which make your model look more realistic and well-worn. Techniques for using the software’s paint and texture tools will be demonstrated.
  • The lesson concludes with methods for optimizing your textures and ensuring they look great under various lighting conditions. You’ll also learn how to test the model’s surface details in a scene, adjusting materials for the best visual results.
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